The Creative Juggling Act: Working on Two Plays at Once
Jan. 28, 2025
For years, I've fought this nagging question that haunts me during late-night writing sessions: Could I be more productive if I worked on multiple plays simultaneously? I tried in the past but failed. My stubbornly linear brain rejected the creative multitasking I always wanted to do.
But something's different this time.
For the past two weeks, I've been surgically editing White Fang—slashing 20-30 pages, taming the violence, and trimming repetition. The brutality of that world—its dog fights and fight for survival—has been consuming. Then, a strange thing happened. Almost as therapy, I started working on Golem 2.0.
Surprisingly, these two worlds don't collide in my mind. They occupy different neural territories, allowing me to slip between them like changing channels. Is it because the savagery of White Fang's world makes creating a dog character in Golem feel like creative redemption? This unexpected balance feels almost... cleansing.
Maybe I've finally cracked my own creative code. Or these particular plays are uniquely compatible travelers. Either way, I'm embracing this newfound ability to toggle between worlds.